YOUR JOB TITLE IS YOUR LAUNCHING PAD, NOT YOUR CONFINES
We are looking for creative individuals across multiple disciplines that can bring their unique insight and expertise to a growing team of ambitious like-minded developers. We encourage you to let your job title merely be your starting point, not define your potential.
HELP US BUILD SOMETHING AMBITIOUS
Robotoki is focused on building genre redefining experiences that extend beyond any single device. Join us in creating innovative new technology and gameplay that connects our unique game universes through multi-screen, cross platform, and cross genre experiences.
FOSTERING A HAPPIER, HEALTHIER TEAM
A work-life balance is extremely important to us here at Robotoki. We feel the need for our team to take time away from the studio to creatively recharge and refresh themselves. Whether its taking a vacation, or spending time with their families, creating this balance is a crucial part of our studio culture.
Unlimited PTO Policy
One of the strongest ways we encourage this balance is with our Unlimited PTO Policy, which affords our team the freedom and flexibility to take time off for vacation, family outings, important personal events, and any other personal time they feel they need, whenever they need it.
Mandatory Personal Days
In addition to the open Paid Time Off Policy, we request that all employees take a paid personal day on their birthday, spouse birthdays and children birthdays, along with important anniversaries.
Building a Stronger Studio
We believe a healthy personal life alleviates the pressures of a career life, allowing our team to be more emotionally and intellectually invested in building great games and a stronger studio. This culture is maintained by having a small, close knit team, that we'd like to keep together from project to project, we encourage every member of Robotoki to become part of our foundation and to be invested in the success of not only the project on hand, but the studio as a whole. To accomplish this, we enroll every full-time, exempt (salaried) employee into our Studio Retention Plan, which includes the ability to participate in our Studio Bonus Plan and potential Stock Options.
In addition, every member of the team gets to enjoy the fully stocked kitchen, free rental library with hundreds of games, movies, books, and other entertainment, as well as participate in team outings (movie premieres, sports events, BBQs), and weekly game nights in the studio.
Healthcare For Team and Families
Mental and emotional health is key, but physical health is equally important, not only for our team but also our families. This is why we offer flexible healthcare options that give our team a choice between affordable HMO or more open PPO policies.
JOIN THE ROBOTOKI FAMILY!
EMAIL WORK@ROBOTOKI.COM WITH RESUME + PORTFOLIO + SALARY REQUIREMENTS
Gameplay Systems Programmer
Robotoki is seeking an experienced gameplay systems programmer to help create the player systems for our open world. Ideal candidate is an engineer that is equally excited about design and gameplay systems, experienced with writing the underlying systems for role playing games, and enjoys working closely with game designers, level designers, animators and tech programmers to bring worlds to life.
Seeking a programmer to help develop the server-side focused elements of our new open world game universe, Human Element. 3+ years experience in game server side programming and at least 1 shipped game title required.
Engine Programmer (Generalist)
Seeking talented engine-side programmers to build and support new features for our original first person open world role playing game.
Seeking a strong visionary to lead the entire vision for the art team at Robotoki. The ideal candidate will possess the ability to contribute to all areas of the pipeline, from concept to implementation in engine while providing direction and guiding the vision for the visual style of our game worlds as well as the team responsible for it.
Lead Environment Artist
Seeking a talented story teller interested in guiding the vision and execution of the environment design of our open world game.
Senior Technical Artist
Seeking a team focused technical artist focused on tools, pipeline, and support of the art team working on a first person open world game. Ideal candidate will be comfortable working with all departments to optimize workflow, address roadblocks, and experiment with new ways to achieve our goals.
Environment Prop Artist
Seeking a detail oriented environment artist with interest in telling stories and narrative through their design and asset creation.
Seeking a talented artist focused on photo realistic character designs and supporting props and clothing to bring them to life in a new open world first person survival game.
Character Concept Artist
Seeking a detail oriented concept artist to help visualize the characters for the universe of our original open world game, Human Element.
Seeking a talented animator with experience in first person / view model animations with an eye for detail.